One last thing to keep in mind is that potions of gain strength/dexterity/intelligence are simply targeted mutations, and thus will be removed by cure mutation. I usually stop after two good potions, as I feel that the risk of losing all the good mutations outweighs the possible benefit of gaining a few more. The two big exceptions are minotaurs and gargoyles, which are very popular and have a high win rate. Centaurs, ghouls, and deep dwarves are very unpopular and win a lot. Octopodes, the species with the lowest win rate, is in the top 5 most picked. The second one is more of a gamble, because if you get very bad mutations from it, you're going to want to cure them, which will also remove the good mutations from the first potion, as cure mutation removes 1-7 random mutations. Demonspawn, the most played class, has a poor win rate. Im giving demigod a try, demigods cant worship any gods but they make up for it by having superior health and strength.Dungeon Crawl: Stone. The first one isn't much of a gamble, because if it gives you bad mutations, you can just cure them away. I would recommend dropping them as you get them, in order to keep them safe, and then once you have a potion of cure mutation, drink them one at a time and see what mutations you get.Īfter each one, you need to decide if you want to drink more, or if you want to cure your mutations. ![]() I quite enjoy playing the mutation roulette, but some prefer to play it safe. Stone Soup is an open source fork from Dungeon Crawl originally released by Linley Henzell in 1995 and is the only actively developed Crawl left. ![]() Crawl players refer to drinking mutation potions as the mutation roulette. Sign Up, it unlocks many cool features text 79.00 KB raw download clone embed print report Dungeon Crawl Stone Soup version 0.15.2 (tiles) character file. It really depends on how you want to play the game.
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